Thursday, November 8, 2012

First Playtest

Running a small play-test on a makeshift level has given us our first batch of feedback, though not representative of the end-product we've been able to test our control schemes and basic navigation.



Seeing how players pick up on certain things and draw their own conclusions on the limited amount of data provided has shown us what seems to feel intrinsic for the player, and what requires further explanation/visualization.


Up until now we have the sweeper robot and the pushing robot implemented. The control system and their models are now being reworked based on player feedback.

The feedback we got in regards to theme was mostly positive, so we'll be staying the course!

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