After having a long and arduous discussion about how to design our level, we finally agreed on a concept, which Joachim promptly sketched up in Google Draw. This is a screenshot of the result, which turned out really well.
The mockup features a few indicators on where we want the surveillance cameras and robots to be placed initially, as well as a few puzzles.
We've chosen to only include one level in the prototype we're making for this course, because we feel we can make it representative enough of the general feel of the game, as well as of the core gameplay.
Again, this is a rough sketch, and by no means the complete blueprint.
More is to come. =)
-luxuselg
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